Preliminary Gemini 4 Crew Debriefing, Part II, 1965
NASA-UAP-D017 · page 263 of 290
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255 14.0 TRAINING 14.1 Gemini Mission Simulator McDivitt Okay. Over on Training now. The first topic is Gemini Mission Simulator and I think we touched lightly on this subject already. I think that it's an excellent trainer for pro cedures, system knowledge, launch, orbit, retrofire, reentry, and crew stations. I think t he big problem with it is that it takes too long to turn it around. I think that we're fool ing around with it too much, c~mmitting it to supporting other functions besides flight crew training. The simulator at the Cape was sup posed to have been turned around at roughly two weeks after GT-3's launch, and about six weeks after the launch it still w~en't doing it~s job. When we went down there to start flying this completely checked-out simulator, we found that the launch phase worked, the orbit phase did not work, and the reentry phase did not work. After we got the orbit phase squared away, we found out that· we kept losing reentry eomm;:i.nd system. We couldn' t use Direct Control Mode in anything. We never did fly reentries OOi'IFIOEttlJiA~ ~.